

As an attuned gains experience they will be able to naturally sense how much mana they have to use.Īt the Quartz rank we can see that if an attuned has 24 mana in one area that can be safely used it is considered C Rank. Typically a diviner can determine how much mana is safe to use in any attunement location for another attuned although their are other options. Valia has quantified safe mana amounts and using a simple mathematical formula. However, exercising the body's mana without an attunement is dangerous, difficult, and can easily lead to mana scaring. Mana in the body can also be improved without an attunement, as proved by the fact that Corin's strongest area was the hand he uses a duelling cane in. It is also how mana levels are improved throughout the entire body.

Using this mana consistently is how the power of an attunement is increased.

The amount of extra power naturally generated by the body in the area where an attunement is located determines how powerful an attunement is. The body naturally uses mana and an attunement also naturally requires a certain amount of mana to run correctly. The safe usable mana level of an attunement determines how powerful it is. Such powerful spells and enchantments will require a great deal more mana than spells of the same level as the user and a single spell can easily use up all of an attuned's available safe mana or cause harm to the user or others from lack of experience handling powerful spells. Spells and enchantments are likewise categorized this way to help determine how powerful they are and how difficult they are to use however although it is possible to cast spells and enchantments that are higher than your current level it can be quite dangerous. From this attunement level, they are further subdivided into individual attunement rankings starting at E Rank rising through to A-Rank. In Valia, they are ranked according to the colour of the shroud they emit.

Attunements are ranked according to how powerful they are.
